10 May 2010

Artefact 6 - Spacing and Timing



Yesterday I completed my 6th artefact. The purpose was to explore and demonstrate how spacing and timing is used in the performance of character animation. I decided to use the sound clip from UP because it suited the narrative for a scared squirrel.

From the feedback I got in today's seminar, I have to work on faster movements where the spacing is much closer together. I found that to be very hard this time. I think this piece of animation is the first time i've done something quickly but at the same time with clear visual messages. Therefore areas to focus on in the future are:
- when he lands after the first jump, he should quiver and shake fast
- the run should be a lot faster, therefore more cycles

If you have anymore suggestions please leave a comment.


Soundtrack: Sabu - Asabache

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