
Here is the completed second layer of animation which refined the secondary action and timing of the first (Artefact 2).
I still don't understand though why, when I render the animation from Maya and put it into Premiere as an image sequence, it's faster than the audio clip!
What I thought it could be and checked:
It's rendering at 25fps and premiere is set to 25fps too.
The image sequence starts at (name)000.jpg - (name)360.jpg
The only solution at the moment is to slow it down in premiere to 84% which gives it that ugly 2D motion blur that I don't want.
Has anyone else had this problem/got a better solution?
Comments and suggestions please =)
3 comments:
Yeah it's a simple change in FPS. Usually Maya records at 30 FPS - so if you change it in premiere before adding any images it should work fine. Also, when you import a sequence of images, make sure you check the end few images because sometimes it puts 000.jpg - 009.jpg at the end instead of the start!!
at 30fps the image sequence would be even more faster than the audio. i checked the time-slider preferences and that says it's playing back at 25fps, but where do you find the fps maya is actually rendering out to?
yeah i've had that problem before too, such a random glitch. thankfully not happening this time i think.
also, in Preferences > Settings > Working Units is set to 25fps too.
Post a Comment