// add a frame ( I have this assigned to the (hold) Alt and (press) + key )
timeSliderEditKeys addInbetween;
// remove a frame ( I have this assigned to the (hold) Alt and (press) - key )
timeSliderEditKeys removeInbetween;
24 February 2014
Add/Remove Frame on Timeline Hotkey
I think it's about time I share this one. Over the past couple of years I have been using a very simple but invaluable hotkey, provided by Cameron Fielding on his blog FLIP. I use it all the time. Thanks, Cam!
Hey you! Have an update...
A very long time has passed by since I last posted on my blog. Life just got very busy towards the end of my AM course and I couldn't find the time. After a few weeks, then months went by I realised that I didn't have much to talk about here anymore, what with there being so many other awesome animation blogs out there.
Today though, I realised that there are some things I can post about, which will hopefully be interesting for old and new readers.
Firstly, let me fill you in on this giant gap...
Before I could even complete the Animation Mentor Animals & Creatures Master Class, I was contacted by SquareZero in London to help them with some creature animation - so the course definitely worked!
It was a very short contract but when it was over I was contacted by TT Fusion to join their animation department and work on the LEGO Movie Video Game. I was there for around 10 months until animation wrapped up.
At the time of writing now, I am working for Lockwood Studios in Nottingham.
All of this experience has been incredible and I am so thankful for all the opportunities. That's what brings me to my reason for picking up the blog again. I think that I can continue to share useful tips, tricks and information no matter how big or small as a way of helping other and keep an archive for me to refer to later, as was the original intention of this blog.
Today though, I realised that there are some things I can post about, which will hopefully be interesting for old and new readers.
Firstly, let me fill you in on this giant gap...
Before I could even complete the Animation Mentor Animals & Creatures Master Class, I was contacted by SquareZero in London to help them with some creature animation - so the course definitely worked!
It was a very short contract but when it was over I was contacted by TT Fusion to join their animation department and work on the LEGO Movie Video Game. I was there for around 10 months until animation wrapped up.
At the time of writing now, I am working for Lockwood Studios in Nottingham.
All of this experience has been incredible and I am so thankful for all the opportunities. That's what brings me to my reason for picking up the blog again. I think that I can continue to share useful tips, tricks and information no matter how big or small as a way of helping other and keep an archive for me to refer to later, as was the original intention of this blog.
12 February 2013
Animals & Creatures 2 - Week 6
This is the last pass of the Dragon Flight assignment that I submit to my mentor, and probably the pass that be in my showreel, unless there are some easy changes to make.
03 February 2013
Animals & Creatures 2 - Week 5
This assignment was really starting to come together now. I'd managed trim it down by a substantial amount and have something fun to watch.
Final...
Final...
27 January 2013
Animals & Creatures 2 - Week 4
From Blocking to Blocking Plus I went through a TON of changes in this assignment! Fortunately I had a peer buddy who noticed that I had made my shot was 3 and a half times over the limit of the assignment - 29 seconds as oppose to 7!!
I had to re-think, re-structure and re-evaluate the whole shot. I asked myself questions like, should I carry on using this matchmove? Will the idea still come through if I cut it down by so much? I was quite stressed out by the whole thing because I know I had to get a lot done in a short space of time and I really wanted this to be a great shot to put in my reel - that's 95% of the point!
I made several versions in each layer, but to save time and space in this post I will just show the crucial versions of each pass...
Blocking 29 seconds version 1 Blocking 29 seconds version 2 Re-Block Version 1 Re-Block Version 2 Re-Block Version 5 Blocking Plus Version 7 I also made the necessary changes to my storyboard
I had to re-think, re-structure and re-evaluate the whole shot. I asked myself questions like, should I carry on using this matchmove? Will the idea still come through if I cut it down by so much? I was quite stressed out by the whole thing because I know I had to get a lot done in a short space of time and I really wanted this to be a great shot to put in my reel - that's 95% of the point!
I made several versions in each layer, but to save time and space in this post I will just show the crucial versions of each pass...
Blocking 29 seconds version 1 Blocking 29 seconds version 2 Re-Block Version 1 Re-Block Version 2 Re-Block Version 5 Blocking Plus Version 7 I also made the necessary changes to my storyboard
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