30 November 2009

A Process of Character Design

For my PRP research i'm reading into Character Design which I think will tie in nicely with my previous PRP topic; Animation Choreography.

I've found this great blog post by Chris Wahl where he takes us from design sketches:

To final realisation of TV commercial:



This is extremely useful information for me at this time because my Client Project is focusing on Character Design for a big UK company who I'm sure will ask me to redesign over and over again. I could use Wahls' almost as a template.


Music: The Rosenberg Trio - Mediterranean Sundance

28 November 2009

PRP - A big change

I can't seem to hold onto a PRP question...
On Monday i'm going into Uni to talk to Andy and Simon about changing my PRP question. I'm not sure yet what the new question is going to be, i'm going to think about that today and hopefully have something for them. The question now is...
Is there a commonality in choreographed animation that is used to assist and/or enforce the story and inform the audience when there is no dialogue?
I want the question to be more focused on Character Design.

Why?

I've found it REALLY difficult to find relevant information on the subject. More work has been published around the science of movement than the art. Character design is something that really interests me as a 3D animator. I design characters all the time, especially cartoony ones and have done for longer than i've bee animating. So in this sense I think I'm compelled to change my PRP question... only it's SO annoying as I have less than three weeks to write about it!!!!!!

Don't panic.

26 November 2009

Simulated Project - Final Cut



Six week project to design a 20 sec animation to be used as anti digital piracy campaign advert.

Software used:
3ds Max
Photoshop
Pro Tools
Premiere

Feedback...
In the recent tutorial, I showed the video to my class and feedback was pretty much what I expected. As usual I 'filled' the brief, in other words, I have done what was required and nothing more (and nothing less). Basically it didn't wow anyone because I played this brief safe. I ran with the first idea I had, again, which was pretty a mediocre one. Also, you could tell that I didn't plan it very well. This was supposed to be focusing on an animation, and the animation is very scarce!
That being said, the positive feedback was the effect I implemented on the musicians; the way they 'dissolved'. The music worked (as usual) and the voice over was clear and people got the message.
Conceptually the idea was again, a 'safe' one. It was on a boarder line of being quite a dictating message, but it was quite subtle too. Perhaps the nature of the narrative made it so, after all, it's only music (you're buying/downloading something that doesn't really exist, sshh!)
So the general feedback I got was 'ok'. It was an 'ok' piece of work, and I agree. I know I can do better though.


Music: Ed Palermo Big Band - Aybe Sea

23 November 2009

PRP: Delving further into the abyss

Choreography in Character Animation

That's what I'm going to be writing about. Now with only 3 weeks to go (thats on average 1250 words a week) I need to start collecting my thoughts and organising myself and what I'm reading.

There are different areas of Character Choreography and I will be looking out for anything written about these in context:
Fighting,
Dancing,
Filling in for dialogue,
Voice Acting,
Miming,
Spacing,
Timing

And there are different areas of the entire animation industry that I will be looking into, such as:
3D,
2D,
Puppetry

I will list my resources below as I find them...

Books:
Hans Bacher - Dream Worlds
Jerry Beck - Animation Art: From Pencil to Pixel




Music: Joan Armatrading - How Cruel