delete -all -cnMore delete commands can be found HERE.
25 February 2014
Quick Tip: Deleting lots of constraints in Maya in one go
Here's a nice and simple, built in MEL command to delete all constraints in the scene:
24 February 2014
Add/Remove Frame on Timeline Hotkey
I think it's about time I share this one. Over the past couple of years I have been using a very simple but invaluable hotkey, provided by Cameron Fielding on his blog FLIP. I use it all the time. Thanks, Cam!
// add a frame ( I have this assigned to the (hold) Alt and (press) + key )
timeSliderEditKeys addInbetween;
// remove a frame ( I have this assigned to the (hold) Alt and (press) - key )
timeSliderEditKeys removeInbetween;
Hey you! Have an update...
A very long time has passed by since I last posted on my blog. Life just got very busy towards the end of my AM course and I couldn't find the time. After a few weeks, then months went by I realised that I didn't have much to talk about here anymore, what with there being so many other awesome animation blogs out there.
Today though, I realised that there are some things I can post about, which will hopefully be interesting for old and new readers.
Firstly, let me fill you in on this giant gap...
Before I could even complete the Animation Mentor Animals & Creatures Master Class, I was contacted by SquareZero in London to help them with some creature animation - so the course definitely worked!
It was a very short contract but when it was over I was contacted by TT Fusion to join their animation department and work on the LEGO Movie Video Game. I was there for around 10 months until animation wrapped up.
At the time of writing now, I am working for Lockwood Studios in Nottingham.
All of this experience has been incredible and I am so thankful for all the opportunities. That's what brings me to my reason for picking up the blog again. I think that I can continue to share useful tips, tricks and information no matter how big or small as a way of helping other and keep an archive for me to refer to later, as was the original intention of this blog.
Today though, I realised that there are some things I can post about, which will hopefully be interesting for old and new readers.
Firstly, let me fill you in on this giant gap...
Before I could even complete the Animation Mentor Animals & Creatures Master Class, I was contacted by SquareZero in London to help them with some creature animation - so the course definitely worked!
It was a very short contract but when it was over I was contacted by TT Fusion to join their animation department and work on the LEGO Movie Video Game. I was there for around 10 months until animation wrapped up.
At the time of writing now, I am working for Lockwood Studios in Nottingham.
All of this experience has been incredible and I am so thankful for all the opportunities. That's what brings me to my reason for picking up the blog again. I think that I can continue to share useful tips, tricks and information no matter how big or small as a way of helping other and keep an archive for me to refer to later, as was the original intention of this blog.
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