
After my feedback on Monday, I spent the entire of Tuesday morning, afternoon, evening and Wednesday morning (until 5am), fixing the parts of the animation that needed addressing. This included the...
- ears
- feet not touching the ground and sliding
- front and back body not showing any weight
- head not rotating enough
- tail not loose enough
I sent it back to Smoke & MIrrors, they were happy with it and were kind enough to render it for me using their incredibly powerful renderfarm. So i'm back in After Effects now putting all the pieces together again.
I plan to render it and send it back to Smoke & MIrrors tomorrow to get the final judgement.
I'm still not completely satisfied with the ears because there isn't enough weight. I know why though... I realised earlier hat I tried to animate both ears at the same time! Bad move because it's better to animate everything individually!! But, overall it's a good piece of animation (and going to be a fine piece of compositing too) so unless they ask me to redo the ears, this composite will be it. I don't mind if they ask me to do it again, as they said I could use the renderfarm another time too so it won't take me long to make the changes. As many people in my group have experienced this term, rendering has been the time consuming factor!